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-
- GUS Daily Digest Sun, 31 Oct 93 0:07 MDT Volume 7: Issue 30
-
- Today's Topics:
- "subscribe"
- *** PIANO v2.0 ***
- Ground_loop_isolator::Volume_control ()
- GUStuff
- GUS with 1016K
- Show your appreciation
- Zork divide error & 16-bit DMA
-
- Standard Info:
- - Meta-info about the GUS can be found at the end of the Digest.
- - Before you ask a question, please READ THE FAQ.
-
- ----------------------------------------------------------------------
-
- Date: Sat, 30 Oct 93 14:30:00 -0500
- From: john.chappell@channel1.com (John Chappell)
- Subject: "subscribe"
-
- Please send me the digest..
-
- ------------------------------
-
- Date: Sat, 30 Oct 1993 23:30:12 +0100
- From: bojan.rijavec@uni-lj.si
- Subject: *** PIANO v2.0 ***
-
-
- Hi,
-
- I'm glad I can announce a new version of PIANO:
-
-
- PIANO v2.0
- Keyboard Piano
- for MS Windows 3.1
-
- Turns your PC into an electronic piano
- featuring all 128 GMIDI instruments,
- volume control, pitch wheel, patch
- caching...
- --------- NEW IN THIS VERSION ---------
- Piano MIDI Driver -- 100% emulation of
- real keyboards. Now you can record
- your compositions with your favorite
- MIDI sequencing software.
- ---------------------------------------
- Requires WIN 3.1 and a sound card (GUS,
- PAS, SB...). Nice surprise included.
-
-
-
- It's waiting for you in file PIANO20.ZIP (19kb) in submit
- directory of archive.epas.utoronto.ca - coming to other FTP
- sites soon.
-
- Gregor Brecko
-
- ------------------------------
-
- Date: Sat, 30 Oct 93 15:14:11 MDT
- From: Steve "Bongos" Larson <larson@ee.ualberta.ca>
- Subject: Ground_loop_isolator::Volume_control ()
-
- Bonjour, GUSland!
-
- : There was a mention of this Ground Loop Eliminator that you 'd use
- : between a line out and an amp to eliminate ground noise.
- : My local Tandy doesn't know what it is and I doubt if other electronics
- : shops know about it. So what is the device, how does it work, and
- : how to construct one - I've got my soldering iron ready :-)
- :
- : -David-
- : ---------------------------------------
- : I got my Ground Loop Isolator at radio shack, cat no. 270-054...I was
- : suprised when I hooked it up, I didn't realize I had so much noise! About
- : $12 can getcha one.
- :
- : Tim
-
- Okay, here it is for those who waited patiently...
- MCM electronics sells two models,
- (1) Deluxe-In-Line-Noise-Filter............#60-405........$8.95 ea.
- (2) In-Line-Noise-Filter...................#60-345........$4.50 ea.
- The apparent differences between these are (1) has gold plated
- connectors and a larger case (perhaps to house more windings).
- Either one is a bargain. I have the ~405 and it works great!
- Get one (or many?) from MCM Electronics, 650 Congress Park Drive,
- Centerville, Ohio 45459-4072. Toll free number (good in Canada and
- U.S.) == 1-800-543-4330; FAX == 1-513-434-6959.
- They accept major credit cards.
- Hell, their whole catalog has lotza neat stuff @ decent prices!
-
- Or you could walk into your local Radio Shack and look for a 270-054
- (don't ask for help, they *aren't* trained for that... :-)
- ---------------------------------------------------------------------------
- : Subject: Volume on GUS
- :
- : In GUS Daily Digest V7 #23 someone mentioned a way to make a volume control
- : for the GUS.
- : Since I bought mine I have been using the following :
- : I connect my speakers to a small headphone volume control I bought from
- : Tandy here in Australia. I then connect this to the GUS (using an adapter
- : as the plug on the volume control is larger than the socket on the GUS. The
- : volume control has a left and right speaker and seems to
- : work.
- The 33-8600 Radio Shack part you describe is okay if you own an older
- GUS (with 2W/ch amp) and 8ohm (or higher) speakers. But the newer GUS's
- are rated at 4W/ch (GUS owner's manual, pp.16) and with 4ohm speakers,
- and a "fortissisimo" performance, you'll likely burn your control. The
- volume control I posted earlier circumvents this problem and eliminates
- extraneous dangling wires and allows easy-to-access volume contol.
- (I have a text of the original posting on file if anyone wants it.)
-
- Hope this helps. Bien-tot!
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Steve Larson, Dept. of Computer Engineering, University of Alberta
- larson@bode.ee.ualberta.ca c311-47@ucs.ualberta.ca (if bode bounces)
-
- ------------------------------
-
- Date: Sat, 30 Oct 1993 10:15:01 -0700 (PDT)
- From: mikebat@netcom.com (Mike Batchelor)
- Subject: Re: GUStuff
-
- GUS Server once wrote...
- $
- $ ----------------------------------------------------------------------
- $
- $ Date: Fri, 29 Oct 1993 16:04:13 -0300 (EDT)
- $ From: "K.S. Holly" <u8843389@muss.cis.mcmaster.ca>
- $ Subject: 16 bit DMA channel
- $
- $ I hope this doesn't sound too foolish but what is the major NOTICEABLE
- $ difference in using a 16 bit DMA channel as opposed to an 8 bit channel.
-
- The major NOTICEABLE difference is that a GUS on a 16 bit DMA channel
- won't conflict with something else on any 8 bit channel. And that's all.
- AT class PCs simply have 4 more channels to choose from than XT class
- machines.
-
- $ 16 bit channels are numbered 5-8 and above are they not?
- $
- $ Kevin
-
- The 8 bit channels are 0-3 and the 16 bit channels are 4-7. They have no
- more "bandwidth" than the 8 bit channels. You just need a 16 bit bus to
- address them, which the XT lacks.
-
- Certain machines may rarely have a problem with simultaneous DMA on two 8
- bit or two 16 bit channels. This is because of cheap or buggy DMA
- controller chips, or even because of some other DMA-using adapter (buggy).
- But the vast majority of even cheap PC clone motherboards will handle
- multiple active DMA channels without a hitch.
-
- =================
-
- P.S. I am starting to become annoyed at the lengthy duplicate petition
- posts on two mailing lists, some of which seem to have leaked out again
- because of mail server burps, and some of which were deliberately posted
- twice. Please, in the future, post long articles like that only ONCE to
- only ONE list, and then post pointers to the article on the other lists.
- The idea behind the split is to reduce traffic, not to give more places to
- post the same article. You could even upload a copy of it to epas, and let
- people on the other lists get it there if they wish. Blasting our inboxes
- gets our attention, but I am beginning to see now just what a pain we
- might have been a few weeks ago when we did it to the game vendors. :)
-
- --
- Mike Batchelor |
- mikebat@netcom.com | This space for rent
- mikebat@qdeck.com |
-
- ------------------------------
-
- Date: Sat, 30 Oct 93 21:24:07 +0400
- From: Lexy Bekhly <l914@suearn2.bitnet>
- Subject: GUS with 1016K
-
- ...A weird scene inside the goldmine:
-
- PatchMan: "1016k of memory remains" when nothing loaded
-
- Playmidi load1024.mid: "load patch failed banjo - 7" (I
- think banjo is the last to load, but what is "7"?)
-
- Every possible DRAM test: "OK, OK, OK, 1024!.."
-
- I never heard of not a whole chip but just some several
- kbytes to fail. Is it possible? BTW a month ago everything
- was ok... Any suggestions?
-
-
- P.S. Another mystifying thing is that different programs
- (patchman, session) appear to load different sets of patches
- for the same load1024.mid... A Session's bug?
-
- Lexy Bekhly
-
- ------------------------------
-
- Date: Sat, 30 Oct 1993 22:48:49 -0400 (EDT)
- From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
- Subject: Show your appreciation
-
- Hello all,
-
- Please take the time to thank those game companies which have started to
- support the GUS. They need to be encouraged to continue to support our
- card. Let them know that they are making sales that they otherwise would
- not have made had they not include GUS support, and ask about GUS support
- in future titles that interest you. Every company wants to see a good
- return on each expenditure, and the time and effort spent to integrate the
- GUS into their games is indeed an expenditure.
-
- Phat.
-
- ------------------------------
-
- Date: Sat, 30 Oct 1993 15:33:52 -0400 (EDT)
- From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
- Subject: Zork divide error & 16-bit DMA
-
- There appears to be two possible solutions for the divide error in Return
- to Zork. You can either use Ultramid 1.00, or you can fiddle with your
- memory manager (someone has said that switching from EMM386 to QEMM 7.01
- got rid of the divide problems, but you [Stuart] are already using QEMM).
-
- In reply to someone else's query about NOTICEABLE advantages of putting
- the GUS on a 16-bit DMA channel compared to putting it on an 8-bit one,
- there really aren't any. The only case where a 16-bit channel works
- noticeably better than an 8-bit one is Star Control 2, but that's only
- because the game has a bug which prevents it from downloading samples to
- the GUS across an 8-bit DMA channel properly.
-
- Phat.
-
- ------------------------------
-
- Date: Sat, 30 Oct 93 1:18:07 PDT
- From: Alex <alex@four-lab1.berkeley.edu>
-
- I saw that the gus costs $109 in some places according to a message i read on
- the .soundcard newsgroup, but does anyone have the name and number of where
- they got that price from?
- Thanks,
- Alex
-
- ------------------------------
-
- End of GUS Daily Digest V7 #30
- ******************************
-
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-
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-
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-
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